Beast Totem, Greater Su : While raging, the barbarian gains the pounce special ability, allowing her to make a full attack at the end of a charge. You get a +2 bonus on all Persuasion and Perception skill checks. Moon Totem, Greater Su : While raging, the barbarian ignores the miss chance for concealment and treats total concealment as concealment. Each time you take the feat, it applies to a new type of weapon. Overall Ranking 7 — This is supposed to be a complete barbarian guide. Skald's aren't supposed to be great healers, but can use a feat to do minor healing while using Inspired Rage.
Animal Companion Your bond with your animal companion is unusually close. Once Stalwart has been obtained, it should always be on. A totem rage power cannot be selected from more than one group of totem rage powers; for example, a character who selects a rage power cannot later choose to gain a rage power. She also gains a +2 bonus on all saving throws against spells and effects from evil creatures. When you score a critical hit or a successful Stunning Fist attempt against an opponent while using this style, that opponent is also shaken for a number of rounds equal to 1d4 + your Strength bonus.
A barbarian must be at least 6th level to select this rage power. Having access to everything both parent classes have wouldn't be great game mechanics. Dragon Totem Resilience Su : While raging, the barbarian gains resistance to the energy type that is associated with her dragon totem—acid black, copper, green , cold silver, white , electricity blue, bronze , or fire brass, gold, red. If you have 10 or more ranks in one of these skills, the bonus increases to +4 for that skill. The power scales with barbarian level at the same rate that Power Attack scales with base attack bonus.
Normal: You can only apply the effects of one critical feat to a given critical hit in addition to the damage dealt. Psychopomp Totem, Greater : While raging, the barbarian can detect and locate undead creatures within 30 feet, just as if it had the blindsight ability, and any weapons she wields are treated as if they had the ghost touch special ability. Spire Totem, Greater Su : While the barbarian is raging, all allies within 30 feet gain a +2 morale bonus on Will saves. Pounce is easily worth the investment of three rage powers, so the beast totem line of powers comes highly recommended. Special: You can only apply the effects of one critical feat to a given critical hit unless you possess Critical Mastery.
This ability has no effect if the dies from a cause other than hit point damage, such as from a death effect or if her exceeds her score. Spells modified by this feat that require melee touch attacks instead require ranged touch attacks. The only affects nongood creatures. Starting at 2nd level, a barbarian gains a rage power. Totem Rage Powers Description Source: Totem rage powers grant powers related to a theme. All of your attack rolls take a —2 penalty when using Rapid Shot. Saving throws and opposed rolls are not affected, nor are spells without random variables.
After 1 hour, these temporary disappear automatically without a saving throw. This bonus stacks with the bonus granted by Dirty Trick. Its effects do not stack. . Daemon Totem Su : While the barbarian is raging, her melee attacks impose a temporary negative level on her opponent on a successful critical hit.
A barbarian must have the lesser spirit totem rage power to select this rage power. If accepted, the raging song's effects last for that ally's turn or until the song ends, whichever comes first. Benefit: Whenever you are adjacent to an ally who also has this feat, you receive a +2 competence bonus on all combat maneuver checks. Benefit: Once per rage, the barbarian can attempt to sunder an ongoing spell effect by succeeding at a combat maneuver check. A defender who fails this saving throw is stunned for 1 round until just before your next turn. If the monster has Power Attack and multiple natural weapons dragons are a good example , there's very little chance to survive a Reckless Rage, Reckless Offense, Shock Trooper charge unless the enemy dies on the charge. Also to keep things balanced Skald can not choose Extra Rage Power Feat.
The Wereboar-kin racial trait Boar Resistance allows the Endurance requirement to be ignored for the feat Die Hard. Moon Totem Su : While raging, the barbarian gains a bonus equal to half her level on Perception checks to pinpoint the location of an unseen creature, and unseen attackers gain no bonus on attacks against the barbarian. Benefit: When you use a full attack to make multiple ranged weapon attacks against the same opponent, total the damage from all hits before applying that opponent's damage reduction. A barbarian must have the lesser ancestor totem rage power and be at least 6th level to select this rage power. .